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So I felt there was a need for a simple script to take a list of text, and turn it into a heap of text elements in a vector based graphics program.
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Writing them out again into a graphics package of some sort to lay them out as cards is a bit of a chore, particularly when you are dealing with 300 or more of them. Writing out the list of cards in a word processor is fun. This gives a lot more scope for variety in the stories and, well actually, it is a heap of fun making up what is going onto the cards. One of the hallmarks of my story telling games is that they have a HUGE number of cards….like 300 or so. I quite enjoy board games and story telling games, and have had a crack at designing a few of them including the Nettlebed Caverns game which is available in a draft form on this webpage. Updated 1st March 2018: New version is tidier and spaces the text elements out a little to ensure the original text order in the file is retained.
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